BreedQuest › Games › Memory
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Turn two cards. If they match they stay gold; if they don't, they both go back down. No app to install — just the game, right here.
Twelve cards is small enough that the game is really about the second half: once four or five are known, every flip should be a card you have seen paired with one you have not. Turning two unknowns late on is how a good round goes wrong. The sixteen-card mode is the same game with a memory that actually gets tested.
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